Steps to reproduce:
- Create a new project using Universal 3D template
- Import the attached "model.fbx" and select it in Project window
- In the Inspector, navigate to the "Rig" tab
- Set the Animation Type to "Humanoid" and click "Apply"
- Click on the "Configure..." button
- Scroll down and click on the "Pose" dropdown
- Select any option - "Reset", "Sample Bind-Pose" or "Enforce T-pose"
- Click "Apply"
- Observe the Console
Actual results: "EndLayoutGroup: BeginLayoutGroup must be called first." each time an option is selected and "Apply" is clicked
Expected results: No errors
Reproducible with versions: 2023.1.0a4, 6000.0.71f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Tested on (OS): Ubuntu 24.04 (reproducible), macOS 26.3 (not reproducible)