Unity Issue Tracker - Material using a Particle Standard Unlit Shader with Rendering Mode set to "Fade", "Additive" or "Subtractive" causes console errors to be thrown when the Editor is active
Fixed
UUM-60832
Material using a Particle Standard Unlit Shader with Rendering Mode set to "Fade", "Additive" or "Subtractive" causes console errors to be thrown when the Editor is active
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the “Game Feel.zip“ project
2. Observe the Console
Expected results: No Console errors are thrown
Actual results: “State comes from an incompatible keyword space” and “Incompatible keyword states“ errors are thrown whenever the Editor is active