Unity Issue Tracker - Gradient Noise node output range doesn't match docs
Closed
UUM-100897
Gradient Noise node output range doesn't match docs
Unity: ShaderGraph
ShaderGraph
Won't Fix
6.5.X
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
2022.3.X
2021.3.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
The Gradient Noise node doesn't output values in the [0;1]range like mentioned in the doc.
It seems more to be going from about -0.015 to a bit above 1.025 .
See the following image that shows the out of range values :
Two possible outcomes to fix this :
1. Find the flaw in the noise function to have the output in the desired range
2. Remove the range mention in the doc. Or mention the real approximate range so users can remap or clamp it in their graphs.
Prioritise and Follow this issue
Have a workaround or additional info about this issue?