Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create and open any Shader Graph (Assets > Create > Shader Graph)
- In the Shader Graph blackboard, click the + icon
- Select "Vector3" (or any other that has Custom Attributes property)
- Select the newly created "Vector3"
- In the Graph Inspector, find the Custom Attributes property
- Add a few items to the list
- Select any added item by clicking the reordering icon
- Observe the Value field
Actual results: The Value input field is misaligned/stuck to the top and not centered
Expected results: The Value input field is fully centered
Reproducible with versions: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Tested on (OS): Windows 11
Notes:
- Selecting the item is not necessary to observe the misalignment, but it becomes easier to see
- I believe this also affects the Name field, but it is not as observable