Unity Issue Tracker - Standalone Profiler records Play mode data while Editor is in Edit mode
Fixed
UUM-2160
Standalone Profiler records Play mode data while Editor is in Edit mode
Unity: Profiling
Open
2022.1.X
2021.2.X
2020.1.X
Fixed
2023.1.X
Won't Fix
2022.2.X
Duplicate by a fix of https://jira.unity3d.com/browse/UUM-7877
Steps to reproduce:
1. Create a new project
2. Open Standalone Profiler (Windows -> Analysis -> Profiler (Standalone Process))
3. Change profiling mode to Edit Mode (notice that data starts coming in)
4. Change profiling mode back to Play mode (notice data stopped)
5. Disable and enable recording
6. If the data is not being recorded, click on the Editor to focus it
Expected results: Data is not being recorded as the Editor is still in Edit mode
Actual result: Profiler records Play mode data while editor is in Edit mode
Reproducible with: 2020.1.0a21, 2021.2.10f1, 2022.1.0b8, 2022.2.0a5
Cannot test with:
2020.3.29f1 (Upon switching to profile Edit mode on Standalone Profiler, Editor throws a bunch of "Sending message header failed" warnings and disconnects from Standalone Profiler)
2019.4.36f1, 2020.1.0a20 (Standalone Profiler was not yet introduced)
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