How to reproduce:
1. Open the attached “IN-83700” project
2. Open the “DebugRootMotion” scene (Assets → Res → Roles → Debug)
3. Enter Play mode
4. Observe the character moving animation in the Game view
5. Press spacebar
6. Observe the character moving animation in the Game view
Expected result: After the attack animation is finished, the character will continue moving horizontally with the walking animation playing
Actual result: After the attack animation is finished the character is playing the moving animation but it is not moving horizontally on the screen
Reproducible in: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
Note: After the attack animation is played in the “牛头Model 1” animation controller, when changing the blending mode of the “Move Layer” layer from “Override” to “Additive”, and then back to “Override”, the character starts moving again.