Unity Issue Tracker - Assets dependencies load in the wrong order resulting in "None" being referenced
Closed
UUM-2634
Assets dependencies load in the wrong order resulting in "None" being referenced
Unity: Asset - Database
Won't Fix
2022.3.X
2022.2.X
2022.1.X
2021.2.X
2020.3.X
2019.4.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
Reproduction steps:
1. Open attached project "Reference.zip"
2. In Project window, select Assets/Content/MTFLocalizationManager.asset
3. In Inspector window, observe Startup Sources dropdown
4. If there aren't any missing references, restart the editor and repeat the steps
Expected result: No references are missing
Actual result: Many of the references are missing
Reproducible with: 2019.4.12f1
Could not test with: 2018.4.28f1, 2020.1.8f1, 2020.2.0b6 (console errors break project)
Workarounds:
1. Reloading the asset fixes the problem.
2. Wrapping the contents of the function in an EditorApplication.delayCall fixes the problem.
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Have a workaround or additional info about this issue?