Steps to reproduce:
- Create a High Definition 3D Project
- Navigate to Edit > Project Settings... > ShaderGraph
- In the field "Custom Values" add the "DefaultHeatmapValues" Asset
- Right click the field and select "Properties" and observe the Asset's custom editor
Actual results: "This Project contains nodes that are not listed in this Heatmap Values Asset. Refresh the node list to generate entries for them." info text and the "Refresh Node List" button are immediately presented to the user
Expected results: The templates Assets are all up to date and ready for use
Reproducible with versions: 2023.3.0a10, 6000.0.11f1
Not reproducible with versions: 2021.3.40f1, 2022.3.38f1, 2023.3.0a9
Tested on (OS): Windows 11
Notes:
This is a new feature introduced in Shader Graph from 2023.3.0a10
Built-In and URP Projects are not missing Nodes in the Default Heatmap Asset