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Added early-out when executing empty command buffers.
How to reproduce: 1. Download and open the attached project 2. Enter "Play" mode 3. Observe the profiler window
Expected outcome: UpdateRendererBoundingVolumes is not called multiple times Actual outcome: UpdateRendererBoundingVolumes is called multiple times
Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
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