How to reproduce:
1. Open the user’s attached “InspectorBug” project
2. Change the Inspector window mode to “Debug”
3. Select the “MyGraph” ShaderGraph in the Project Browser
4. Observe the CPU Usage in the Profiler
Expected result: CPU Usage time is ~5ms and ~230B GC Alloc per frame
Actual result: CPU Usage time is ~150ms and ~1.5MB GC Alloc per frame
Reproducible with: 2022.2.0a9, 2022.2.0b6, 2023.1.0a8
Not reproducible with: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0a8
Reproduced on: macOS 12.3 (Intel)