Steps to reproduce:
1. Create a new Unity project using Universal 3D Sample Template
2. Open Build Profiles window
3. Switch to Web Platform
4. Go to Edit -> Project Settings -> Player -> Other Settings
5. Find and uncheck Auto Graphics API
6. Add WebGPU (Experimental) in Graphics API
7. Observe the errors in the Console window
Actual results: Errors are thrown in the Console window after adding WebGPU Graphics API Expected results: No errors are thrown in the Console window after adding WebGPU Graphics API
Reproducible with versions: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7 Can’t test with versions: 6000.0.67f1 (WebGPU not available)
Tested on (OS): Ubuntu 24.04 (issue is reproducible), macOS Silicon Tahoe 26.2 (M1) (issue is not reproducible)
Errors:
Shader compiler: Compile [VFXG_LocalizedSand] [Sand] Initialize Particle - CSMain: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
Shader error in '[VFXG_LocalizedSand] [Sand] Initialize Particle': Compiling CSMain: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
Shader compiler: Compile [05_Head_Trail] [Heads] Update Particles - CSMain: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
Shader error in '[05_Head_Trail] [Heads] Update Particles': Compiling CSMain: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
Shader compiler: Compile GenSdfRayMap.compute - RayMapScanZ: Internal error communicating with the shader compiler process. Please report a bug including this shader and the editor log. Error code 0x80000004 (Not connected).
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