Reproduction steps:
1. Open the user-attached "AnimatorEnumDefaultValue.zip" project
2. Open the "Assets/Scenes/SampleScene" scene
3. Select the "Cube" GameObject to open its Inspector window
4. In the "Cube (Script)" Component, take note of the "Test Enum" value
5. Press Play and observe the "Test Enum" value
Expected results: "Test Enum" value stays at "Choice 1" when Play is pressed
Actual results: "Test Enum" value changes to "Choice 0" when Play is pressed
Reproducible with: 2022.1.0a12, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17
Not reproducible with: 2021.3.33f1, 2022.1.0a11
Reproducible on: Windows 11 Pro, Linux (user's)
Not reproducible on: No other environments tested