How to reproduce:
1. Open the attached project ("My project (2).zip")
2. Build And Run on an iOS device
3. Open Profiler (Window -> Analysis -> Profiler)
4. Select device as Profiler target
5. Rotate device until in Timeline, Camera.render is shown as taking around 16ms of time
Expected result: Render thread is waiting
Actual result: Camera.Render is taking up time
Reproducible with: 2019.4.33f, 2020.3.23f1, 2021.2.5f1, 2022.1.0a16
Reproducible on:
iPhone 13 mini (iOS 15)
iPhone 8 Plus (iOS 14.4.2)
Not reproducible on:
iPad Air 2 (iOS 11.0.3)
Huawei - (ELS-NX9), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420
Note:
- The Profiler results were different from the ones in the user's screenshots when testing with Android devices
- It may take a few tries to reproduce the issue (repeat from step 2)