Reproduction steps:
1. Open the “RequestAsyncReadbackStripped” project
2. Ensure “Development Build” and “Autoconnect Profiler” are enabled in Build Settings
3. Build And Run
4. Navigate to the Memory module in Profiler
5. Click inside the graph and observe the used memory
Expected result: Used memory is below 1 GB
Actual result: Used memory quickly raises and stays around 2 GB
Reproduced in: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b4
Reproduced on: macOS 13.4.1 (Intel), Windows 10
Not reproduced on: No other environment tested
Notes:
1. Reproduced in StandaloneOSX and WebGL
2. Not reproduced in Play Mode