How to reproduce:
1. Open the attached project "Crash"
2. Open the "SampleScene" scene
3. Enter the Play Mode
4. Observe the results
Expected results: Only user script's caused error is thrown
Actual results: "CrashReporter::GetInsightsSignedUrlAsync should only be called from the main thread" and "Curl error 3: URL rejected" errors are spammed
Reproducible with: 6000.6.0a6
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
Notes:
- Can't test a regression due to inconsistency of the bug but since this bug is obvious and was not reported before, this is a regression
- The issue is not consistent
- Reproducible in all projects
- The issue would probably not reproduce in the attached project because deleting the library solved the issue
- The errors are randomly appearing when working on the project: after being idle, after laptop sleep mode, after entering/exiting the play mode, after compilation errors