How to reproduce:
1. Create a new project
2. Create ~10 scenes loaded additively at once
3. Add ~20,000 cubes in each scene receiving GI light probes
4. Add ~a dozen large box lights set to OnDemand + mixed
5. Add an APV volume in each scene or one large APV volume
6. Bake the APVs
7. Observe the crash
Reproducible with: 6000.3.9f1
Reproduced on: Windows 11 (users device)
Not reproduced on: No other environment tested
Notes:
- Not reproduced by CQA
- The user mentions the issue is reproducible in DX12 and DX11
- The user mentions a “stack overflow” exception also occurs when Virtual Offset is enabled for APV baking