Unity Issue Tracker - HDR output fails to render in Player when using Direct3D11 in Exclusive Fullscreen mode
Closed
UUM-72978
HDR output fails to render in Player when using Direct3D11 in Exclusive Fullscreen mode
Unity: DirectX11
Won't Fix
6.2.X
6.1.X
6.0.X
2022.3.X
2021.3.X
Fixed HDR on DX11 exclusive fullscreen by switching to flip presentation model from bitblt.
How to reproduce:
1. Open the attached "IN-77242" project
2. Build and run the application (File → Build And Run)
3. Enable the “HDR” checkbox
4. Observe the result
5. Press the “2” key to enter Fullscreen Windowed mode
6. Observe that the colors stay vibrant
7. Press the “3” key to enter Exclusive Fullscreen mode
8. Observe the result
Expected result: The colors appear vibrant
Actual result: The colors appear muted