How to reproduce:
1. Create an empty project
2. Create a new Material
3. Install Universal RP from the package manager
4. Select the new material -> Shader -> Universal Render Pipeline -> Lit
5. Create a new Rendering asset (Create -> Rendering -> URP Asset)
6. Edit -> Project settings -> Graphics -> Scriptable Render Pipeline Settings and select the new URP Asset
7. Observe the Material (you can reimport it as well)
Expected result: Material icons in Project tab and in Inspector tab are matching
Actual result: Project tab material icon is Pink/Black/White/Empty(full icon is grey)
Reproducible with: 2021.2.0b1, 2021.3.16f1, 2022.2.3f1, 2023.1.0a26
Not reproducible with: 2020.3.42f1, 2021.2.0a21
Tested on: MacBook Pro M1 Max
Workaround: Change "Base Map" color of the material and change it back