Steps to reproduce:
- Create a project using the Universal 2D template
- Go to "Window" -> "2D" -> "Tile Palette"
- In the "Tile Palette" window, find the "Default Brush" drop-down
- Select the "GameObject Brush" item from the list
- Expand the "SceneRoot Grid" section
- Observe how "SceneRoot" is displayed in the UI
- Observe how "SceneView" is displayed in the UI
Actual results: "SceneRoot" and "SceneView" are displayed as code strings
Expected results: It should be "Scene Root" and "Scene View"
Reproducible with versions: 6000.0.63f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3
Tested on (OS): macOS - Tahoe 26.1