Reproduction steps:
1. Open the attached “IN-99511.zip” project
2. Open the “SampleScene”
3. In the Scene view, zoom into the Light and move around
4. Observe the Light
Expected result: The Light is not cut off/culled and is normal quality
Actual result: The Light is cut/culled in certain places and is rendered very pixelated
Reproducible with: 6000.1.0a9 (381446a47f4e), 6000.1.1f1, 6000.2.0a10
Not reproducible with: 2022.3.62f1, 6000.0.48f1, 6000.1.0a8
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Affects both Point and Spot lights
- Could not observe the culling/cutting of in the Game view or the Player, but the pixelation is present both in the Game view and the Player
- Does not reproduce with Forward or Deferred Rendering Paths
- The “Main Light” property is located on the “PC_RPAsset” asset, under Lighting tab