Reproduction steps:
- Open the attached "IN-142840_BlueBloomBug_Mini.zip" project
- Open the “Assets/Repro.unity” scene
- Enter Play Mode
- Make sure the aspect ratio is set to "QHD (2560x1440)" or "4K UHD (3840x2160)"
- Select the "Sky and Fog Volume" object in the Hierarchy
- Make sure Motion Blur is enabled
- In the Inspector, find the “Bloom” category and ensure the "Advanced Tweaks" section is visible (otherwise, click the kebab menu and enable "Advanced Properties")
- Enable the "Anamorphic" toggle
- Select main scene camera and switch to a Physical mode and set its Anamorphism to -1
- Observe the Game view
Actual result: A purple, blue, or green bloom anomaly is present
Expected result: No color anomalies are present
Reproducible with: 6000.0.15f1, 6000.0.75f1, 6000.3.16f1, 6000.4.8f1, 6000.5.0b9, 6000.6.0a5
Not reproducible with: 6000.0.14f1 (6193ad73cb06)
Reproducible environment: Windows 11 PRO (25H2)
Notes:
- RenderDoc capture can reveal unrelated UAVs inside the Bloom mip chain (CoC in this case)