Steps to reproduce:
- Download attached project and open in Unity.
- Open Render Pipeline Converter: Window >> Rendering >> Render Pipeline Converter.
- Make sure Target Pipeline is set to Universal Render Pipeline.
- Select the Material Shader Converter.
- Press Scan button.
- Make sure TerrainDiffuse and TerrainSpecular shaders are selected.
- Press Convert Assets button.
- Observe:
No upgrader found for shader Nature/Terrain/Diffuse.
No upgrader found for shader Nature/Terrain/Specular.
Actual results: Terrain Diffuse and Terrain Specular shaders are not convertet.
Expected results: These are built-in shaders, which should be converted to URP alternative Terrain shader.
Reproducible with versions:
6000.6.0a3
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1