Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
It looks like there is a bug in the FrameDebugger when selecting the SkyBox - specifically this bug:
[Internal link]
It has been temporarily fixed by adding this:
[Internal link]
It's a temporary fix, mostly a hack. For some reason, in the FrameDebugger code, using anisoLevel to 1 makes it work again for the latest Trunk. However, this doesn't seem to be true for 6000.3, as it still doesn't work despite using the same anisoLevel fix.
Prioritise and Follow this issue
Have a workaround or additional info about this issue?