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Steps to reproduce:
Actual results:
The Rigidbody2D stalls/stutters due to the position.z change.
Expected results:
The Rigidbody2D interpolates smoothly even though the position.z is changing
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
https://discussions.unity.com/t/different-results-with-linearvelocity-changes-on-fixedupdate-in-6000-vs-2022/1652921/12
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