Unity Issue Tracker - Performance degradation in Builds when setting QualitySettings.vSyncCount to 2
Closed
UUM-35466
Performance degradation in Builds when setting QualitySettings.vSyncCount to 2
Unity: Metal
macOS
Won't Fix
6.3.X
6.2.X
6.1.X
6.0.X
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2021.3.X
2020.3.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the user-attached “FPS Fail.zip” project
2. Build and Run the user project with the “Sample Scene” added (File → Build Settings)
3. In the Player select the “QualitySettings.vSyncCount: X” button to change its vSyncCount to 2
Expected result: Stable performance regardless of vSyncCount and no jittering
Actual result: Performance is unstable ~55-59FPS and jittering is slightly visible