Steps to reproduce:
- Create a new Unity project using Universal 3D template
- Enable the "Cameras" overlay in the Scene View
- Resize the Scene View to be smaller horizontally
- Observe the Preview in the "Cameras" overlay
Actual results: The Preview in the "Cameras" overlay goes out of Scene View bounds
Expected results: The Preview in the "Cameras" overlay is confined in the Scene View space, like the other "Cameras" overlay elements that do not go out of the Scene View bounds
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3
Tested on (OS): MacOS M1 Tahoe 26.0.1