Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Asset/Scenes/SampleScene.unity” Scene
3. Open the Burst Inspector (Jobs > Burst > Open Inspector…)
4. Observe the “SinCos128Floats” method
Expected result: The method is automatically vectorized
Actual result: The method is not automatically vectorized and remains unoptimized
Reproducible with: 1.7.4 (2021.3.27f1), 1.8.3(2021.3.27f1), 1.8.4 (2022.3.1f1, 2023.1.0b21, 2023.2.0a18)
Reproducible on: Intel MacOS 13.3.1