Reproduction steps:
1. Open the user's attached "WebRequestTest.zip" project
2. Go to Player settings (File > Project Settings... > Player)
3. In the "Other" section make sure "Scripting Backend" is set to "Mono"
4. Build And Run the "Main" Scene
5. In the app, press the button on the right
Expected result: "Success" is printed in the app on the left
Actual result: "Object reference not set to an instance of an object" error is printed on the left
Reproducible with: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1
Reproducible with these devices:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 13
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00591 - Samsung Galaxy S23 (SM-S911B), CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno 740, OS: 14
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
Notes:
- Not reproducible on Windows when using Mono
- The issue is not reproducible when IL2CPP is used for the Android build