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2023.1 is no longer a supported version of Unity. Please see the corresponding 2023.2 port instead (if applicable).
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2022.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
How to reproduce:
1. Open the attached “IN-20496_project.zip” project
2. Build and Run the “SampleScene“ Scene for Android
3. In the Scene, press the “Test“ TextField for a Touch screen keyboard to appear
4. Select the “test1“ item from the ListView
5. Observe the “Test“ TextField
Expected result: TextField’s text changes to “test1“
Actual result: TextField’s text changes to “test1“ for a moment then returns to default “filler text“
Reproducible with: 2022.1.24f1, 2022.2.1f1, 2023.1.0a16
Not reproducible with: 2023.1.0a17, 2023.1.0a21
Couldn’t test with: 2020.3.42f1 (error CS1061: 'ListView' does not contain a definition for 'Rebuild'), 2021.3.15f1 (Touch screen keyboard disappears after selecting Text Fields)
Reproducible with these devices:
Google Pixel 7 (Pixel 7), Android 13, CPU: Google Tensor G2, GPU: Mali-G710
Samsung Galaxy Z Flip3 5G (SM-F711B), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Samsung Galaxy S22 (SM-S901B), Android 12, CPU: Exynos 2200, GPU: Ltd.
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Note: Closing the keyboard fixes the issue in the Scene
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