Steps to reproduce:
1. Create new Unity project using Universal 2D Template
2. Import provided “bird_anim_01” Asperite Asset
3. Select “bird_anim_01” in the Project window
4. In the Inspector change one of the Asperite Importer properties (for example Import Mode from Animated Sprite to Tile Set)
5. Apply changes
6. Press undo keyboard shortcut (Command+Z) and hold
7. In the “Inspector - Unsaved Changed Detected” pop-up press “Save” (If multiple pop-up appears, press Save on all of them)
8. Observe the Console window
Actual results: Errors are spammed in the Console window, Asprite Asset is broken in the Project window
“Assertion failed on expression: '!m_IsUndoing'
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()”
Expected results: No errors are thrown in the Console, Asperite Asset is not broken in the Project window
Reproducible with versions: 1.1.8 (2021.3.50f1, 2022.3.60f1, 6000.0.43f1), 1.2.3 (6000.1.0b11, 6000.2.0a7)
Tested on (OS): Apple M1 Max, Sequoia 15.2
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