Unity Issue Tracker - Scriptable objects can not be loaded in Fast Mode when they have a Serializable field
Closed
UUM-9127
Scriptable objects can not be loaded in Fast Mode when they have a Serializable field
Unity: Serialization
Backport
Serialization
Addressables
Won't Fix
2020.3.X
Upgrading Addressable package should fix it.
Reproduction steps:
1. Open the attached user's Unity project "AddressableTest2.zip"
2. Go to the Scenes folder and open "SampleScene.unity" Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: The Asset is loaded, no errors in the Console window
Actual result: Error is thrown in the Console window
Error in the Console window: "Exception thrown in DynamicInvoke: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation."
The issue happens with the same Addressables package version (1.18.19), but in different versions of the Editor
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