Not signed in
Copyright © 2026 Unity Technologies
this is expected behaviour since 2500 is the range limit between opaque and transparent queues
How to reproduce: 1. Open the attached project "TestURPUnlitShaderBasic.zip" 2. Select Assets/Cube.mat
Expected results: The Cube GameObject is visible in the Scene view Actual results: The Cube GameObject is not visible in the Scene view
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a22
Reproducible on: Windows 10
Sign in to see your voted issues