Unity Issue Tracker - Shadows get messed up when using Screen Space Shadows
Fixed
UUM-12397
Shadows get messed up when using Screen Space Shadows
Unity: Universal RP
Fixed
2023.1.X
2022.2.X
2021.3.X
Won't Fix
2022.1.X
22.1 is not a backport target anymore
To reproduce:
1. Open the project “ReflectionProbeTest”
2. Select “Reflection Probe” GameObject in the Hierarchy
3. Notice the messed-up shadows in the Reflection Probe map
4. Edit → Project Settings → Graphics → Universal render Pipeline Asset → Renderer → disable Screen Space Shadows
5. Select “Reflection Probe” GameObject in the Hierarchy
6. Click Bake, Inspector → Reflection Probe
7. Notice the correct shadows in the Reflection Probe map
Expected result: There should not be any visual difference if Screen Space Shadows are on or off
Actual result: Screen Space Shadows messes up the shadows
Reproducible with: 2021.3.7f1, 2022.1.11f1
Could not test with: 2020.3.38f1, 2022.2.0b3, 2023.1.0a4 (Console errors)
Reproduced on: macOS Monterey 12.4 (Intel)
Prioritise and Follow this issue
Have a workaround or additional info about this issue?