Unity Issue Tracker - “Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)” warnings are thrown when selecting some TextMesh Pro Font Assets
Fixed
UUM-119802
“Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)” warnings are thrown when selecting some TextMesh Pro Font Assets
Reproduction steps:
1. Create a new project or open the attached "My project (26)"
2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resources)
3. Open Fonts & Materials folder (Assets > TextMesh Pro > Resources > Fonts & Materials)
4. Expand LiberationSans SDF - Fallback Assets preview box and select its items
5. Observe Console window
Actual result: “Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)” and “Metal: Fragment shader missing texture binding at index 0 (_MainTex / TextMeshPro/Mobile/Distance Field)”warnings are thrown in the Console
Expected result: No warnings or errors are thrown
Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)
Metal: Fragment shader missing texture binding at index 0 (_MainTex / TextMeshPro/Mobile/Distance Field)
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