How to reproduce:
1. Open the attached project “IN-9878_Unity-Multiplay-Prototype.zip”
2. Enter Play Mode in the GameLevel scene
Expected result: Game plays in Play Mode
Actual result: Editor crashes
Reproducible with: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4
Could not test with: 2020.3.37f1 (due to compiler errors)
Reproducible on: Windows 10 Pro
Note: Editor no longer crashes if “Voxel Play Environment” GameObject → Inspector → “Voxel Play Environment” Script is disabled
Stack Trace:
at <unknown> <0xffffffff>
at LevelDB_DLLImport_Test.DBTest:leveldb_get <0x00163>
at LevelDB_DLLImport_Test.DBTest:GetValue <0x001ea>
at VoxelPlay.MyGenerator:PaintChunk <0x00922>
at VoxelPlay.VoxelPlayEnvironment:CreateChunk <0x00c7e>
at VoxelPlay.VoxelPlayEnvironment:GetChunkFast <0x00632>
at VoxelPlay.VoxelPlayEnvironment:GetVoxelIndex <0x0017a>
at VoxelPlay.VoxelPlayEnvironment:VoxelSingleSet <0x0014a>
at VoxelPlay.VoxelPlayEnvironment:InitClouds <0x00a9a>
at System.Object:runtime_invoke_void_this_ <0x00187>