Reproduction steps:
1. Open the attached “BugRepro“ project
2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/GamepadMouseCursorSample” Scene
3. Open the “Assets/VFX/TestCircle” Visual Effects Asset
4. In the opened Visual Effect Graph window, find the “Sequential Circle” node
5. Set the node’s Normal property’s “y” to 1 and “z” to 0
6. In the Scene view, observe the “TestCircleVFX” GameObject
Expected result: The GameObject spawns particles according to the newly set Normal
Actual result: No particles are spawned
Reproducible with: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested