Reproduction steps:
1. Create a new project
2. Open Lighting window (Window > Rendering > Lighting)
3. Change GPU Baking Device to a different one
4. Press “Ok” button on the pop-up warning window
Note that some older versions require a valid light settings asset with GPU lightmapper set as backend and that you pressed generate lighting before the GPU Baking Device field is shown.
Actual result: Editor closes and doesn’t reopen
Expected result: Editor closes and reopens automatically
Reproducible with: 6000.3.0b1, 6000.2.6f2, 6000.0058f2
Couldn't reproduce with: 2021.3.56f1, 2022.3.66f1 (No GPU Baking Device field)
Reproduced on: Windows 11, GPU: Intel UHD Graphics (Integrated), NVIDIA GeForce RTX 3080 Laptop GPU (Dedicated)