Unity Issue Tracker - The water normal map and waves fade out when moving away from the origin
Closed
UUM-109504
The water normal map and waves fade out when moving away from the origin
Unity: Environment Effects
Won't Fix
6.2.X
6.1.X
6.0.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/OutdoorsScene.unity” Scene
3. In Game view, observe the fidelity of the water
4. In Scene view, hold “Left-click” and “Shift” + “W” keys to fly in a random direction
Expected result: Water details are the same
Actual result: Water details fade out
Reproducible with: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Could not test with: 2022.3.62f1 (Tried to setup DLSS with a null globalSettings object.)
Reproducible on:
Editor
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
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