Closing, as this Unity version will no longer be getting updates.
How to reproduce:
1. Create a new High Definition 3D Project
2. Build the Project (File -> Build Settings -> Build)
3. Observe the Console after the build is complete
Expected result: No Errors or Warnings are being thrown
Actual result: Warning: Hidden/HDRP/TemporalAA': integer divides may be much slower, try using uints if possible. at (14)/Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/TemporalAntialiasing.hlsl(600) (on metal) is being thrown