Steps to reproduce:
- [HierarchyV2] Cancelling nested changes via change children pop-up still applies said changes in the Hierarchy window
- Open the attached project
- Open the TestScene
- Select 'GameObject'
- Change the Object's Layer via the Hierarchy panel
- In the Change Layer pop-up, press the Cancel button
Actual results: GameObject's layer is changed in the Hierarchy window
Expected results: Pending changes are cancelled
Reproducible with versions: 6000.3.0b2
Can’t test with versions: 6000.3.0a1 and earlier (Hierarchy V2 not available), 6000.3.0a2, 6000.3.0b1 (Pop-up for applying changes to object's children was not available due to another issue)
Tested on (OS): macOS 15.6.1
Notes:
- Changes that are applied after pressing the Cancel button are only visible in the Hierarchy window. The Inspector window shows the correct layer after cancelling the operation.