0x00007ff9cce486de (Unity) StackWalker::ShowCallstack
0x00007ff9cce58479 (Unity) PlatformStacktrace::GetStacktrace
0x00007ff9ce0c363e (Unity) Stacktrace::GetStacktrace
0x00007ff9ce6671ff (Unity) DebugStringToFile
0x00007ff9cc5da3f1 (Unity) LeakDetection::CheckForLeaks
0x00007ff9cc001f07 (Unity) CallbackArray::Invoke
0x00007ff9ccd138c3 (Unity) UnloadDomain
0x00007ff9ccd383b3 (Unity) MonoManager::CreateAndSetChildDomain
0x00007ff9ccd370d4 (Unity) MonoManager::BeginReloadAssembly
0x00007ff9ccd408cc (Unity) MonoManager::ReloadAssembly
0x00007ff9cdf7206c (Unity) Internal_ADB_Only_ReloadAllUsedAssemblies
0x00007ff9ce29ee32 (Unity) DomainReloadIfAllowed
0x00007ff9ce2b6ec3 (Unity) RefreshInternalV2
0x00007ff9ce2c0eb1 (Unity) StopAssetImportingV2Internal
0x00007ff9cdf376b7 (Unity) EditorSceneManager::RestoreSceneBackups
0x00007ff9cdadf3b4 (Unity) PlayerLoopController::EnterPlayMode
0x00007ff9cdae1123 (Unity) PlayerLoopController::SetIsPlaying
0x00007ff9cdadc3e8 (Unity) Application::TickTimer
0x00007ff9ce0c8a9b (Unity) MainMessageLoop
0x00007ff9ce0cfa0a (Unity) UnityMain
0x00007ff7d3d02f2a (Unity) __scrt_common_main_seh
0x00007ffac9ad259d (KERNEL32) BaseThreadInitThunk
0x00007ffacb82af38 (ntdll) RtlUserThreadStar