Unity Issue Tracker - Cinemachine immediate visual feedback in the Game view is not working when the update mode is set to "Fixed Update"
Fixed
CMCL-1541
Cinemachine immediate visual feedback in the Game view is not working when the update mode is set to "Fixed Update"
Package: Cinemachine (Old)
Won't Fix
2.9.X
Fixed in 2.10.1 and 3.1.0
How to reproduce:
1. Open the “CinemachineTest.zip” project
2. Open the “SampleScene”
3. Select the “Main Camera” in the Hierarchy window and change the Update Method to “Fixed Update” in the Inspector window
4. Select the “Virtual Camera” in the Hierarchy and enable “Status: Live” - “Solo” in the Inspector window
5. Make sure Game view is opened and in the inspector window try moving the “Virtual Camera” by changing the Transform position values (either by dragging or inputting values)
Expected result: The camera moves around responding to Transform changes
Actual result: The camera doesn’t move around