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2023.1 is no longer a supported version of Unity. Please see the corresponding 2023.2 port instead (if applicable).
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2022.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2021.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/NewUXML Template.uxml” asset
3. In the UI Builder Window, in the Hierarchy Tab, select “Button”
4. In the Inspector Tab, in the “Binding Path” Property, type “>” or other special symbols
Expected result: Symbol is typed
Actual result: A warning is displayed, stating that such symbols can not be entered
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a8
In 2023.2.0a9 and higher and 2023.3, it is only reproducible with UxmlTraits. The warning was lost with UxmlSerialization and needs to be brought back.
Reproducible on: Intel MacOS 13.4
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