How to reproduce:
1. Open the user’s attached “Spaceschuter McGavin.zip” project
2. Add “Hermes 1.prefab” or “Hermes 5.prefab” to the Scene
3. Build And Run the project on an iOS device
4. Observe the result
Expected result: No crash
Actual result: Crash and Xcode logs “UnityGfxDeviceWorker (38): EXC_BAD_ACCESS (code=1, address=0x30e56)“ or “UnityGfxDeviceWorker (30): EXC_BAD_ACCESS (code=1, address=0x30e56)”
Reproducible with: 2021.3.16f1, 2022.2.2f1, 2023.1.0a25
Could not test with: 2020.3.44f1 (Errors after project download)
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Not reproduced on:
Android (user’s info)
macOS 12.4 (Intel)