How to reproduce:
- Open the attached project “IN-138156”
- Switch Build Target to Android and ensure Vulkan is the active Graphics API
- Ensure OpenXR is configured for Meta Quest under XR Plug-in Management
- Build and deploy to a Meta Quest 3
- Wait several seconds for startup frame settling
- Observe the on-screen deltaTime metrics and variance percentage
Actual result: Time.deltaTime shows 25%+ variance
Expected result: Time.deltaTime shows 15% or lower variance (Based on GLES)
Reproducible with: 1.10.0 (6000.0.2f1), 1.17.0-pre.2 (6000.0.71f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Reproducible on devices:
Meta Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Meta Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno (TM) 740
Notes:
- Time.time and other Time APIs exhibit the same incorrect behavior
- Reproducible in Editor with higher variance