Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new "Cube" GameObject (GameObject > 3d Object > Cube)
- Open the Animation window (Window > Animation > Animation)
- Create a new animation by pressing the "Create" button in the Animation window
- Open the Animator window (Window > Animation > Animator)
- Click "Layers" button in the Animator window
- Create a few new layers by pressing the "+" button
- Click and drag one of the layers to a different order
- Observe the layer name at the top of the Animator window
Actual results: Different layer name is shown than the layer that is selected
Expected results: The same layer name is shown as the selected drag and dropped layer
Reproducible with versions: 2021.3.51f1, 2022.3.64f1, 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1
Tested on (OS): macOS Silicon Sequoia 15.5