How to reproduce:
1. Create a new project (make sure to have WebGL Component installed)
2. Go to Project Settings > Player > WebGL > Publishing Settings
3. Hover the cursor over the “Decompression Fallback” text
4. Observe the text
Expected result: “Include decompression fallback code for build files in the loader. Use this option if you are not able to CONFIGURE server response headers according to the selected compression method”
Actual result: “Include decompression fallback code for build files in the loader. Use this option if you are not able to COFIGURE server response headers according to the selected compression method”
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0a9
Not reproducible with: 2023.2.0b5
Fixed in: 2023.2.0a10
Reproduced on: macOS 13.4.1 (Intel)
Not reproducible on: No other environment tested