Reproduction steps:
1. Open the user's project
2. Open the "Mirror Template" scene
3. Enter the Play mode
Reproducible with: 2021.3.0f1, 2022.1.0b16, 2022.2.0a9
Could not test with: 2019.4.37f1, 2020.3.33f1 (depth buffer incompatibility)
First lines of the stacktrace:
0x00007FF7969F65F6 (Unity) GfxDeviceD3D11Base::ResolveDepthIntoTexture
0x00007FF797FD603A (Unity) GfxDeviceWorker::RunCommand
0x00007FF797FDE2CD (Unity) GfxDeviceWorker::RunExt
0x00007FF797FDE3E8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker