1. What happened
Occasionally users of our game will crash with "access violation" error where some arbitrary low integer memory address is trying to be read from
Example:
Unhandled exception at 0x00007FF9CB706BFF (UnityPlayer.dll) in crash.dmp: 0xC0000005: Access violation writing location 0x0000000000000044.
I originally reached out via forums to one of your staff members with the following message:
Hey, so our game built with il2cpp for windows 64 bit using beta 11 or 12 has been seeing some crashes (I think the same crashes have occurred previously as well)
One thing to note about this crash is that I've personally experienced it (but rarely) and I also experienced it OFTEN on an AMD GPU, in almost all 3D games for the longest while, new driver updates kept reducing the issue but I had to swap and I now have NVIDIA
I'm curious if it's possible that I send you the .dmp/crash file and if this could help in some way for determining what causes the crash? It seems to be an elusive "general error" that has no obvious solution to it:
Unhandled exception at 0x00007FF9CB706BFF (UnityPlayer.dll) in crash.dmp: 0xC0000005: Access violation writing location 0x0000000000000044.
2. How can we reproduce it using the example you attached
No idea, I'm attaching a .dmp file
Note: Issue was not reproducible by CQA hence no testing was done