Unity Issue Tracker - GameObject's world position is not preserved when cutting and pasting it as a Child to another GameObject
Fixed
UUM-43090
GameObject's world position is not preserved when cutting and pasting it as a Child to another GameObject
Unity: Scene Tooling
Fixed
2023.3.X
Won't Fix
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Pasting as child is correctly preserving the local transform.
Explicit menu items for pasting child with local or world transform have been added in 2023.3.
Pasting as child is correctly preserving the local transform.
Explicit menu items for pasting child with local or world transform have been added in 2023.3.
Pasting as child is correctly preserving the local transform.
Explicit menu items for pasting child with local or world transform have been added in 2023.3.
Pasting as child is correctly preserving the local transform.
Explicit menu items for pasting child with local or world transform have been added in 2023.3.
How to reproduce:
1. Open the user-attached project “PasteAsChildBug”
2. Open the “SampleScene” scene
3. Right-click on the “Sphere” GameObject in the Hierarchy and click “Cut”
4. Right-click on the “Cube” GameObject in the Hierarchy and click “Paste As Child”
5. Observe the “Sphere” GameObject’s position
Expected result: The position of the GameObject remained the same as it was before cutting
Actual result: The position of the GameObject is not preserved because it was affected by the Parent GameObejct